Finished
Projects
Commercial
Games
Commercial
Games
Specialized in gameplay and systems. Since 2017, I have been working on different video games and tools in both Unreal Engine and Unity, some of them launched in platforms like UE Marketplace, Google Play Store or Steam and consoles such as PlayStation, Xbox and Nintendo Switch, enhancing my skills as a Game Designer.
Nowadays, I am working at Crema as a Game Designer in charge of the Combat Design for the next big project and also working at U-tad as a University Professor teaching the next generation of developers.
Are you interested in my work?
Working with the developers of Temtem in a new project from conception to the release.
Worked with the developers of DayZ and Arma. Developed Vigor, a Third-Person Looter Shooter for PS, Xbox One Series S/X and Nintendo Switch.
Releasing assets and plugins for the Unreal Engine Marketplace and Unity Asset Store using C++, C# and Blueprints Visual Scripting.
Check out the games I have worked on, from indie projects to AAA franchises!